Hi, I'm Victoria! Join my Community Dev Newsletter for insight into games marketing, social, and community management. Get actionable tips, a skill testing question, and a roundup of resources straight to your inbox every month.
Community Dev Newsletter π€ |
Alright, well. January has felt like several months in one. Yay February! (Hello, I'm back!) This month's newsletter dives into:
Copywriting & CommunityIt can feel difficult to train a skill when there's so much out there to learn. So let's start small! Tiny steps every newsletter to level up a skill so can get more confidence or serve as a reminder to keep us sharp. πͺ I'll practice with you. The first skill we'll dive into? Writing! Drawing from the book Everybody Writes by Ann Handley, let's see how we can improve our communication skills from the keyboard. "Whoa, wait, Victoria" you say, fingers trembling in fear. "Isn't copywriting a marketing and advertisement thing? I'm in community so does this really matter to me??" Well obviously I disagree since I'm writing about it here. In the end, so much of community's job is to be able to write well. It'll be useful whether it's for advertising or for diffusing a heated conversation. And we only get better when we draw from all different fields and perspectives! According to Everybody Writes, quality content consists of 3 things:
In particular, I want to highlight these ideas from the book (but definitely read the full thing for context and understanding!):
And the best way to improve your writing? By writing! Just like anything - art, programming, jumping to conclusions - you get better at it the more you do it. Don't get me wrong, it's going to suck sometimes, but the best advice I can give anyone is to just.. write! It doesn't even need to be a lot - it can be a daily tweet that lives in your drafts for months, a couple of sentences about your day, a little thought about the latest drama (god do we have a lot of that going on.) As long as you're writing, you're building that habit. Community Activity πFirst community activity of the year!!! WOOOO!!! Every month we do a new skill testing exercise or discussion question together. The question: Improve the text on this fake game's feature description! (Feel free to take creative liberties with the game concept - e.g. if it just says "Monsters", you can add adjectives like "Terrifying monsters" or "Hand-drawn monsters that are hungry for lemons"):
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Shooty McShootFace is the latest and greatest shoot-em-up featuring:
- Multiplayer (4 people)
- Lots of guns
- Procedurally generated levels
- Monsters
- Good music
Feel free to email me back with your answer - I always respond to them! My answer will be in the next newsletter. If you have future questions you'd like to ask the community, let me know. Community Chatter π¬Here are the interesting and helpful things I've seen this past month. General News
Games Resources
Community & Marketing Game Jobsβ
As a small ending note, I wish there were some deep insight or motivation I could give to folks in the face of all the layoffs and industry weirdness, but I don't. I just hope you're able to take whatever time you can to figure out the next steps. Reach out to people for support. See you next month. β€οΈ Victoria
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Hi, I'm Victoria! Join my Community Dev Newsletter for insight into games marketing, social, and community management. Get actionable tips, a skill testing question, and a roundup of resources straight to your inbox every month.